Proceedings of International Conference on Applied Innovation in IT  ·  2026/04/22  ·  Vol. 14  ·  Issue 2  ·  pp. 359–366
Application of Immersive Technologies in Teaching Business English in Higher Education Institutions for the Formation of Situational Speech
Larysa Soloviova, Irena Snikhovska and Zoia Zalibovska-Ilnitska
The integration of immersive technologies, such as virtual reality (VR) and augmented reality (AR), into higher education has become a highly relevant and timely topic in the context of modern education and the evolving demands of the global labor market. Proficiency in business English is increasingly crucial for career success, yet traditional teaching methods often fail to provide sufficient practice in real-life communication contexts. This paper aims to explore the effectiveness of immersive technologies in enhancing business English instruction, particularly in the development of situational speech and communication skills in business settings. The research employs a mixed-methods approach, combining qualitative and quantitative techniques such as surveys, interviews, and observations, as well as an experimental phase where students use VR, AR, and 360° content to practice business English. The findings indicate that immersive technologies significantly improve students' language skills by providing a platform for interactive learning in realistic business scenarios. Despite some initial difficulties with adapting to new learning formats, students reported higher levels of engagement, improved confidence, and better preparedness for real-world business communication. The results have both practical and theoretical relevance. Theoretically, they contribute to the understanding of how immersive technologies can reshape language education, while practically, the findings offer meaningful insights for educators looking to integrate these tools into their curricula. Further research is expedient to assess the long-term impact and optimize the integration of immersive technologies in language learning.
Immersive Technologies Business English Virtual Reality (VR) Augmented Reality (AR) Situational Speech.
References
  1. V. O. Liubchak, Y. O. Zuban, and A. E. Artyukhov, “Immersive learning technology for ensuring quality education: Ukrainian university case,” CTE Workshop Proceedings, vol. 9, pp. 336-354, 2022, [Online]. Available: https://doi.org/10.55056/cte.124.
  2. X. Huang, D. Zou, G. Cheng, and H. Xie, “A systematic review of AR and VR enhanced language learning,” Sustainability, vol. 13, no. 9, p. 4639, 2021, [Online]. Available: https://doi.org/10.3390/su13094639.
  3. J. Wu, H. Jiang, and S. Chen, “Augmented reality technology in language learning: a meta-analysis,” Language Learning & Technology, vol. 28, no. 1, pp. 1-23, 2024, [Online]. Available: https://hdl.handle.net/10125/73596.
  4. S. D. Nirfayanti and S. Djafar, “Development of AR-integrated inductive thinking-based teaching modules to improve critical thinking and mathematical generalisation skills,” Multidisciplinary Science Journal, vol. 8, no. 6, 2025, [Online]. Available: https://doi.org/10.31893/multiscience.2026405.
  5. A. F. Imran, A. Tawe, and H. Rahmatullah, “Development of augmented reality-based environmental economics learning media to improve students’ creative thinking skill,” Multidisciplinary Science Journal, vol. 8, no. 6, 2025, [Online]. Available: https://doi.org/10.31893/multiscience.2026156.
  6. M. Hollick, C. Acheampong, M. Ahmed, D. Economou, and J. Ferguson, “Work-in-progress-360-degree immersive storytelling video to create empathetic response,” in 7th International Conference of the Immersive Learning Research Network (iLRN), Eureka, CA, USA, pp. 1-3, 2021, [Online]. Available: https://doi.org/10.23919/iLRN52045.2021.9459340.
  7. J. Pirker and A. Dengel, “The potential of 360-degree virtual reality videos and real VR for education - a literature review,” IEEE Computer Graphics and Applications, vol. 41, no. 4, pp. 76-89, 2021, [Online]. Available: https://doi.org/10.1109/MCG.2021.3067999.
  8. C. Schon, R. Huang, H. Hssenmüller, S. Przybyl, and J. Tümler, “Classification of the topicality and relevance of evaluation tools for VR applications,” Proceedings of International Conference on Applied Innovation in IT, vol. 13, no. 1, pp. 43-49, 2025, [Online]. Available: https://doi.org/10.25673/119214.
  9. A. B. Nofal, H. Ali, M. Hadi, A. Ahmad, A. Qayyum, A. Johri, A. Al-Fuqaha, and J. Qadir, “AI-enhanced interview simulation in the metaverse: transforming professional skills training through VR and generative conversational AI,” Computers and Education: Artificial Intelligence, vol. 8, 2024, [Online]. Available: https://doi.org/10.1016/j.caeai.2024.100347.
  10. C. P. Dai and F. Ke, “Educational applications of artificial intelligence in simulation-based learning: a systematic mapping review,” Computers and Education: Artificial Intelligence, vol. 3, 2022, [Online]. Available: https://doi.org/10.1016/j.caeai.2022.100087.
  11. B. Chen, Y. Wang, and L. Wang, “The effects of virtual reality-assisted language learning: a meta-analysis,” Sustainability, vol. 14, no. 6, p. 3147, 2022, [Online]. Available: https://doi.org/10.3390/su14063147.
  12. H. Yao, L. Zhao, B. Chen, et al., “3DStoryline: immersive visual storytelling,” Journal of Visualization, vol. 28, pp. 681-697, 2025, [Online]. Available: https://doi.org/10.1007/s12650-025-01058-5.
  13. Y.-S. Chang, C.-N. Chen, and C.-L. Liao, “Enhancing English-learning performance through a simulation classroom for EFL students using augmented reality - a junior high school case study,” Applied Sciences, vol. 10, no. 21, p. 7854, 2020, [Online]. Available: https://doi.org/10.3390/app10217854.
ICAIIT 2026
International Conference on Applied Innovation in IT
Bringing together researchers, engineers and practitioners to share advances in applied information technology.
Submission deadline
September 29, 2026
Paper acceptance
November 2, 2026
Journal publication
November 30, 2026
Next conference
March 11, 2027 · Köthen, Germany
© 2026 ICAIIT · Anhalt University of Applied Sciences ISSN 2198-8005 (online)

Proceedings of the International Conference on Applied Innovations in IT by Anhalt University of Applied Sciences is licensed under CC BY-SA 4.0  ·  This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License